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Broken Cities Setting Guide leaving behind a cybernetic module

Broken Cities Setting Guide leaving behind a cybernetic moduleBROKEN CITIES is a diceless, GMless tabletop RPG in which players take the role of Travelers coming to a City with adventurous goals in mind, while the City wants to convince them to go through the sacrifice needed to fix it. Its base version requires 2 to 5 players (though the game also includes a solo variant), for one shots of 3 4 hours requiring very little preparation. You'll like this game if you enjoy surrealism and weird adventures,

SKU: 19081545674 · From reganhouse.co.nz

4.4
USD18.00 USD65.00

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Description

leaving behind a cybernetic module in your brain

and a handful of D6s (36 for the provided hexmap)

This city never changes

and the ones who survived splintered off into smaller groups

Discover and document

Broken Cities Setting Guide leaving behind a cybernetic moduleBROKEN CITIES is a diceless, GMless tabletop RPG in which players take the role of Travelers coming to a City with adventurous goals in mind, while the City wants to convince them to go through the sacrifice needed to fix it. Its base version requires 2 to 5 players (though the game also includes a solo variant), for one shots of 3 4 hours requiring very little preparation. You'll like this game if you enjoy surrealism and weird adventures,

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